
I don’t know of anyone from my generation who did not at least hear of Doom. This one game – first released in 1993 – was the single most eagerly awaited offering of any software company to that time, was a landmark event that crashed the servers of the hosting BBS one minute after the midnight “opening”, and was reputedly the second most common reason quoted for the loss of productivity in offices worldwide (solitaire being the first). As a working pro who corrupted every team of auditors for three years into playing deathmatch games after hours in our darkened offices, I [Click here for the full review…]